![]() With fantastic-looking environments like these, it's fun to just take in the view I can go on about how much this annoyed me all day, but I'll leave you with this: if you think that battling eyeball enemies while hearing "How come they don't fight together? Because there's no eye in team." is funny then ignore everything I said in this paragraph. You'll also hear references to games such as Portal (the cake is a lie) and Dark Souls (praise the sun). Merely making a reference to a web browser doesn't make me laugh it only takes me out of the fantasy setting. For example, after using a fire ability, the narrator said something about Firefox. Sure, you can argue that humour is subjective but I'm sure the majority of people will agree that spouting a reference to something out of nowhere just isn't funny. The main aspect that contributed to this is the fact that the constant jokes are completely forced and contrived. I understand that many gamers will find him charming with his British accent and relentless attempts at humour, but he got on my nerves after about fifteen minutes. One problem that I had with Stories: The Path of Destinies is the narrator. In essence, this means that you'll see pretty much everything there is to see within a couple of hours. During my second or third attempt, I received a trophy for visiting all of the stages. That being said, it turns from fun to tedium when you start to notice how often stages repeat. Keep in mind I haven't unlocked even half of all the possible stories as of writing this, so if you're a perfectionist then attempting to uncover everything will definitely add hours of replay value. I reached the true ending after only a handful of playthroughs which probably added up to a few hours. Playing through multiple times to discover more story paths is enjoyable at first. Anyway, there aren't even any bosses so once you master how to effectively take out the few different kinds of enemies, it all gets rather boring. I figured they'd at least call some crows. You'd think that you'd have to be stealthy but they're very easy to overcome, especially because being caught by them means that you'll just receive some damage. The only other enemies are eyeballs who patrol certain areas. Aside from the regular crows, there are also ones who carry shields, buff their allies, cast spells, and explode. These stealth parts will make you feel more like a Snake than a foxĪlthough the combat is solid, the amount of enemy types is disappointing to say the least. Overall, the tight controls, satisfying combat system, and rewarding character growth makes for a solid gameplay formula. ![]() On top of swords and levelling up, you may come across a selection of gems that you can equip to provide even more bonuses. He also levels up which allows you to spend points to unlock stat boosts and extra moves such as dashing. Reynardo acquires four swords throughout his journey and each one has a special move that can give you the upper hand. When one looks like he's about to attack, you must react immediately to strike them before they hurt you. Basically, you hack and slash away while keeping an eye on every enemy around you. Combat is handled with fluid mechanics that ensure button-mashing just won't be enough. However, when he comes in contact with a crow then it's time to do battle. You control Reynardo by simply running around and interacting with objects. It's all quite impressive on the surface, but does the gameplay hold up? v1d30chumz 78-26-147-81 You'll explore vibrantly colourful environments that feature layers of detail while listening to a suitably fantastic orchestral score and a narrator who feels the need to ramble on at any given opportunity. What makes it even more special are the gorgeous visuals. It's a very unique and promising premise for a game. Time will then rewind to the beginning of the tale and you play it all over again while making different decisions. Surprisingly, you appear to finish the game in well under an hour, but you haven't even scratched the surface yet. His journey involves traversing a handful of stages while making a choice of what to do next between each one. Stories stars a fox named Reynardo who begins his adventure with a desire to put an end to an evil tyrant and his gang of crows. □ Remember, kids: never beat up crows in real life has been obsessively gaming since the late '80s and is just as passionate about video games in 2022. However, Stories: The Path of Destinies takes the middle road by offering a Choose Your Own Adventure style narrative. Some gamers prefer cohesive stories while others enjoy open-ended experiences. Linearity is a complicated issue when it comes to video games. Stories: The Path of Destinies is also available for Xbox One Maciejewski playing a PS4 on April 12, 2016
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